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	<title>Cubey Terra &#187; Entertainment</title>
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	<link>http://www.cubeyterra.com</link>
	<description>Virtual vehicles for the metaverse</description>
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		<title>An observation about Star Wars</title>
		<link>http://www.cubeyterra.com/2010/03/an-observation-about-star-wars/</link>
		<comments>http://www.cubeyterra.com/2010/03/an-observation-about-star-wars/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 14:38:00 +0000</pubDate>
		<dc:creator>Cubey Terra</dc:creator>
				<category><![CDATA[Entertainment]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=8</guid>
		<description><![CDATA[So let me get this straight. Darth Vader (Annikin Skywalker) never knew of Luke&#8217;s existence because he was kept hidden on Annikin&#8217;s home planet of Tattoine with Annikin&#8217;s step-brother Owen Lars under the name &#8220;Skywalker&#8221;. And just a short distance &#8230; <a href="http://www.cubeyterra.com/2010/03/an-observation-about-star-wars/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>So let me get this straight. Darth Vader (Annikin Skywalker) never knew of Luke&#8217;s existence because he was kept hidden on Annikin&#8217;s home planet of Tattoine with Annikin&#8217;s step-brother Owen Lars under the name &#8220;Skywalker&#8221;. And just a short distance from Luke lived from one of the last living Jedi, Obiwan Kenobi, who cleverly concealed his identity by changing his name to <em>Ben</em> Kenobi.</p>
<p>That&#8217;s one of the reasons Star Wars is so awesome: it&#8217;s hugely popular despite the fact that most of it doesn&#8217;t make a lick of sense.</p>
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		<slash:comments>1</slash:comments>
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		<title>Riverworld (2010)</title>
		<link>http://www.cubeyterra.com/2010/03/riverworld-2010/</link>
		<comments>http://www.cubeyterra.com/2010/03/riverworld-2010/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 01:11:00 +0000</pubDate>
		<dc:creator>Cubey Terra</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[RL]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=11</guid>
		<description><![CDATA[I&#8217;m not sure why I watched Riverworld all the way through, but I did. Tamoh Penikett gave another solid performance, though I have to say his character is pretty much the same as in BSG and Dollhouse. Mark Deklin was &#8230; <a href="http://www.cubeyterra.com/2010/03/riverworld-2010/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not sure why I watched <a href="http://www.imdb.com/title/tt1419950/">Riverworld</a> all the way through, but I did. Tamoh Penikett gave another solid performance, though I have to say his character is pretty much the same as in BSG and Dollhouse. Mark Deklin was entertaining as Samuel Clemens, and I was pleasantly surprised to see a former classmate &#8212; Alex Zahara &#8212; playing the German airship captain (and a nice performance too).</p>
<p>Overall, the dialogue was painfully shallow and the story thin. I don&#8217;t know if it was the editing or the crap script, but in some places it was almost incomprehensible. Scenes jump from one place to another without any establishing shot and events seem to happen without any reason. The sense of place was completely lacking any coherence. Scenes just kind of&#8230; happened&#8230; in non-specific places with no established relation to other places.</p>
<p>The blue aliens were even more simplistic and weak than the big-headed aliens in Star Trek&#8217;s pilot, The Cage. At least those caricatures had a back story.</p>
<p>To sum up: it&#8217;s a nonsensical, incoherent adaptation of classic sci-fi, and some fine acting was drowned by crap dialogue, clumsy editing, an obvious lack of character development, and a story that barely makes even rudimentary sense. I would like to see the producer and director tied to each other with heavy chain and dropped into the lake where they filmed it in retribution for the three hours that I will never get back.</p>
<p>Was the book any better?</p>
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		<slash:comments>2</slash:comments>
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		<title>Unexplained shadow&#8230; a ghost caught on camera?</title>
		<link>http://www.cubeyterra.com/2009/10/unexplained-shadow-a-ghost-caught-on-camera/</link>
		<comments>http://www.cubeyterra.com/2009/10/unexplained-shadow-a-ghost-caught-on-camera/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 22:51:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[RL]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=21</guid>
		<description><![CDATA[After hearing sounds coming from an empty room upstairs for a couple of nights running, I decided to set up my night-vision cam in hopes of catching it. Maybe an animal was getting in through the fireplace, I thought. Instead &#8230; <a href="http://www.cubeyterra.com/2009/10/unexplained-shadow-a-ghost-caught-on-camera/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>After hearing sounds coming from an empty room upstairs for a couple of nights running, I decided to set up my night-vision cam in hopes of catching it. Maybe an animal was getting in through the fireplace, I thought. Instead I captured something inexplicable. Keep your eye on the shadows just behind the arm chair. I don&#8217;t have any explanation for this. </p>
<p>[youtube=http://www.youtube.com/watch?v=rIvRTx5NBEc]</p>
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		<slash:comments>4</slash:comments>
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		<title>Early preview: a quick demo of the Stingray&#8217;s abilities</title>
		<link>http://www.cubeyterra.com/2009/05/early-preview-a-quick-demo-of-the-stingrays-abilities/</link>
		<comments>http://www.cubeyterra.com/2009/05/early-preview-a-quick-demo-of-the-stingrays-abilities/#comments</comments>
		<pubDate>Sat, 30 May 2009 21:46:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
				<category><![CDATA[Creations]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[SL]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=41</guid>
		<description><![CDATA[Even though the design of the Stingray amphibious plane is still in its early stages, I am already working on things like automating transitions between air, ground, and water. My goal is to make the transition so effortless that it &#8230; <a href="http://www.cubeyterra.com/2009/05/early-preview-a-quick-demo-of-the-stingrays-abilities/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Even though the design of the Stingray amphibious plane is still in its early stages, I am already working on things like automating transitions between air, ground, and water. My goal is to make the transition so effortless that it will seem like the plane anticipates which mode you want.</p>
<p>In this short video, I demonstrate several of these transitions: runway takeoff, boat ramp launch, submerging, diving, water takeoff, and runway landing. Because the Stingray model isn&#8217;t finished, I&#8217;m using a plywood stand-in for development and testing.</p>
<p>[youtube=http://www.youtube.com/watch?v=1gCNPvkZErk]</p>
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		<slash:comments>0</slash:comments>
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		<title>Killing time with &#8220;Time Machines&#8221;</title>
		<link>http://www.cubeyterra.com/2008/11/killing-time-with-time-machines/</link>
		<comments>http://www.cubeyterra.com/2008/11/killing-time-with-time-machines/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 19:06:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[RL]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=54</guid>
		<description><![CDATA[As I edge my NaNoWriMo word count a little higher every day, I find myself wishing for a time machine, so that I could just pop forward three weeks, nab a copy of my finished work, come back and paste &#8230; <a href="http://www.cubeyterra.com/2008/11/killing-time-with-time-machines/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.ca/Time-Machines-Repaired-While-U-Wait-Bedford/dp/1894063422/"><img width="240" height="240" src="http://ecx.images-amazon.com/images/I/51-O4AQcX6L._SL500_AA240_.jpg" border="0" alt="" align="left" /></a>As I edge my <a href="http://www.nanowrimo.org/eng/user/459719">NaNoWriMo word count</a> a little higher every day, I find myself wishing for a time machine, so that I could just pop forward three weeks, nab a copy of my finished work, come back and paste it all into my word processor. Unfortunately, that would of course create a paradox that causes all of space-time to collapse in on itself with a gigantic whooshing sound, followed by a cartoony &#8220;pop!&#8221; sound. Or at least that&#8217;s how I imagine it would sound.</p>
<p>If you&#8217;d prefer not to imagine time travel for yourself, I highly recommend a book that I&#8217;m exactly halfway through. It&#8217;s &#8220;<a href="http://www.amazon.ca/Time-Machines-Repaired-While-U-Wait-Bedford/dp/1894063422/">Time Machines Repaired While U Wait</a>&#8221; by the adept Australian sci-fi author, K A Bedford. This is his fourth and best novel, and I know, because I&#8217;ve read them all.</p>
<p>It&#8217;s filled with lovely time-machiney goodness, including future doubles, branching time lines, a grisly murder mystery, and coffee. Coffee is featured quite prominently in this book, but for no reason that I can determine so far, except that the author is really keen about his coffee.</p>
<p>So ends my book review. Now, back to reading.</p>
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		<title>SoL</title>
		<link>http://www.cubeyterra.com/2008/06/sol/</link>
		<comments>http://www.cubeyterra.com/2008/06/sol/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 07:49:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[SL]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=68</guid>
		<description><![CDATA[Any MSTie knows that &#8220;SoL&#8221; means &#8220;Satellite of Love&#8221; &#8212; the home of Joel and/or Mike and the bots. Now you can find them in BlaksleeWorld, where the Satellite of Love has landed at the feet of gigantic statues of &#8230; <a href="http://www.cubeyterra.com/2008/06/sol/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://cubeyterra.com/images/20080626-mst3k_in_sl.jpg"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px;" src="http://cubeyterra.com/images/20080626-mst3k_in_sl.jpg" border="0" alt="" /></a>Any MSTie knows that &#8220;SoL&#8221; means &#8220;Satellite of Love&#8221; &#8212; the home of Joel and/or Mike and the bots. Now you can find them in BlaksleeWorld, where the Satellite of Love has landed at the feet of gigantic statues of Tom and Crow (if they had feet, that is).</p>
<p>For deep hurting, drop by for several streamed b-movies per day.</p>
<p>Link: <a href="http://slurl.com/secondlife/BlaksleeWorld/214/145/25">Squeebee&#8217;s Mystery Science Theatre</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>B.A.S.E. jumping in The Big Apple</title>
		<link>http://www.cubeyterra.com/2008/05/b-a-s-e-jumping-in-the-big-apple/</link>
		<comments>http://www.cubeyterra.com/2008/05/b-a-s-e-jumping-in-the-big-apple/#comments</comments>
		<pubDate>Tue, 27 May 2008 16:28:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[SL]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=77</guid>
		<description><![CDATA[[youtube=http://www.youtube.com/watch?v=9dgSSE0mbVg]]]></description>
			<content:encoded><![CDATA[<p>[youtube=http://www.youtube.com/watch?v=9dgSSE0mbVg]</p>
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		<slash:comments>0</slash:comments>
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		<title>Let&#8217;s give a big hand to George Lucas</title>
		<link>http://www.cubeyterra.com/2007/07/lets-give-a-big-hand-to-george-lucas/</link>
		<comments>http://www.cubeyterra.com/2007/07/lets-give-a-big-hand-to-george-lucas/#comments</comments>
		<pubDate>Tue, 03 Jul 2007 17:15:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[RL]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=120</guid>
		<description><![CDATA[Being the sci-fi geek I am, I recently watched the entire Star Wars series on DVD. Again. And it struck me that George Lucas has a penchant for severed limbs. Seriously, in almost every movie, at least one character loses &#8230; <a href="http://www.cubeyterra.com/2007/07/lets-give-a-big-hand-to-george-lucas/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Being the sci-fi geek I am, I recently watched the entire Star Wars series on DVD. Again. And it struck me that George Lucas has a penchant for severed limbs. Seriously, in almost every movie, at least one character loses a hand or limb.</p>
<p>I don&#8217;t think that I&#8217;m being OCD about this, because most other movies I watch don&#8217;t have quite so many body parts hitting the ground. To make sure I wasn&#8217;t imagining things, I compiled this handy list:</p>
<p><span style="font-weight: bold;">Star Wars I: Phantom Menace</span><br />Well, nobody lost limbs in this one. That I could see.</p>
<p><span style="font-weight: bold;">Star Wars II: Revenge of the Sith</span>
<ul>
<li>Obi-Wan cuts off bar patron&#8217;s hand.</li>
<li>Count Dooku cuts off Annikin&#8217;s arm.</li>
</ul>
<p><span style="font-weight: bold;">Star Wars III: Revenge of the Sith</span><br />This one is a veritable limb-fest.
<ul>
<li>Annikin cuts off both of Count Dooku&#8217;s hands.</li>
<li>A battle droid loses both arms aboard the ship.</li>
<li>Annikin cuts off Mace Windu&#8217;s hand.</li>
<li>Obi-Wan cuts off Annikin&#8217;s real arm. Then both legs.</li>
</ul>
<p><span style="font-weight: bold;">Star Wars IV: A New Hope</span>
<ul>
<li>Tuskan raider rips off C3-P0&#8242;s arm.</li>
<li>Obi-Wan cuts off bar patron&#8217;s arm (this is becoming a habit with him).</li>
</ul>
<p><span style="font-weight: bold;">Star Wars V: Empire Strikes Back</span>
<ul>
<li>Luke cuts off the snow creature&#8217;s arm.</li>
<li>C3-P0 loses all limbs off-screen.</li>
<li>Darth Vader cuts off Luke&#8217;s hand.</li>
</ul>
<p><span style="font-weight: bold;">Star Wars VI: Return of the Jedi</span>
<ul>
<li>Luke cuts off Vader&#8217;s hand.</li>
</ul>
<p>So there&#8217;s my handy (heh!) list of lopped limbs. I put this question to George Lucas: What is your fascination with dismemberment? I should watch Lucas&#8217; other movies. Did anyone lose limbs in the Indiana Jones movies? Or maybe American Graffiti?</p>
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		<title>The web, the wasp, and the metaverse</title>
		<link>http://www.cubeyterra.com/2007/04/the-web-the-wasp-and-the-metaverse/</link>
		<comments>http://www.cubeyterra.com/2007/04/the-web-the-wasp-and-the-metaverse/#comments</comments>
		<pubDate>Sun, 08 Apr 2007 16:02:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[RL]]></category>
		<category><![CDATA[SL]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.cubeyterra.com/blog/?p=136</guid>
		<description><![CDATA[Cast your mind back, if you will, into the murky past of the Internet. Think back to before the Y2K scare. Back, before the dot-com days. Back, before the Browser Wars. Back, to a time when Babbage&#8216;s computing machine was &#8230; <a href="http://www.cubeyterra.com/2007/04/the-web-the-wasp-and-the-metaverse/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Cast your mind back, if you will, into the murky past of the Internet. Think back to before the Y2K scare. Back, before the dot-com days. Back, before the Browser Wars. Back, to a time when <a href="http://en.wikipedia.org/wiki/Charles_Babbage">Babbage</a>&#8216;s computing machine was powered by steam, and monkeys were routinely hired to operate it.</p>
<p>Hold on. No, we&#8217;ve gone too far back. And I&#8217;m not sure that the bit about the monkeys is true anyway. Let&#8217;s fast-forward a bit.</p>
<p>It&#8217;s the early nineties. The World Wide Web has yet to reach the public consciousness &#8212; it&#8217;s a vast empty plain roamed only by herds of geeks and plodding researchers. And while everyone is thrilled with this nifty &#8220;<a href="http://en.wikipedia.org/wiki/Hypertext">hypertext</a>&#8221; idea, nobody is quite sure what to do with it. Of all the hundreds of home pages in this primordial web, the majority include governments and universities, Star Trek fan sites, pornography, and occasionally <a href="http://www.google.com/search?q=star+trek+pornography">Star Trek pornography</a>. Geeks the world over are able to freely exchange information, ideas, and photos of Lieutenant Tasha Yar, naked. It was an information revolution.</p>
<p>I remember clearly my first encounter with the web. I had connected to UBC&#8217;s network through an old text-only terminal to check my email when I noticed a link named &#8220;Web of Wonder&#8221;. I didn&#8217;t know it at the time, but as I activated that link I was about to surf the web for my very first time.</p>
<p>Glowing green text rippled down the screen as I hopped from page to page, and before long I found myself looking at what appeared to be pages from the UK. Was it possible? Had I unwittingly connected to a university across the Atlantic? I was agog at the possibilities.</p>
<p>And then, with a world of information at my fingertips, I found and downloaded the game cheat codes for <span style="font-style:italic;"><a href="http://en.wikipedia.org/wiki/The_Secret_of_Monkey_Island">The Secret of Monkey Island</a></span>. A useful thing was that &#8220;Web of Wonder&#8221;.</p>
<p>For a time, life was good. As I surfed daily, my surfing addiction grew. I found new and fascinating places, often just by chance. I&#8217;d click, click, click away the hours.</p>
<p>Then corporate and business interests sank their filthy claws into the web. Like the tarantula wasps of the American southwest, the advertisers grappled the web, rammed their ovipositors into its belly, and laid millions of eggs in the web&#8217;s helpless, writhing form. What had been an egalitarian and non-commercial service, unsullied by business, by and for educational institutions became a living zombie spider rupturing poisonous, stinging ads.</p>
<p>It&#8217;s a sad fact that 87% of all links on the average website lead to advertising (and 89% of all statistics are just made up). So in any given hour of surfing, most of your jumps will probably lead to ads for all variety of products and services, including online dating, pornography, herbal treatments for men, and insurance. Incidentally, 99% of men purchasing three of these products will also require the fourth. The other 1% fails to use the dating service correctly.</p>
<p>For the net junkie, alternatives have evolved along with the web, and in some cases, they merged. The venerated dial-up bulletin boards, where people chatted, debated, and SHOUTED IN ALL CAPS at each other moved to the web as forums. Internet relay chat (IRC), which predates the web, continues still, and is mimicked by web-based chat rooms.</p>
<p>I have never understood the appeal of chatting anonymously with random strangers on the net. To me, chatting online is like walking along a busy sidewalk and striking up conversations with oncoming traffic. I know that some people actually do that, but they&#8217;re usually off their meds.</p>
<p>So while others whiled away the entire night in chat rooms LOLing and emoting with sideways happy faces about nothing in particular, I shrugged and continued to surf through increasingly commercial websites, dodging pop-ups and other hazards. But the chatters and forum surfers grew in numbers and evolved a sense of identity. They were communities who found homes on the web, LOLing and ROFLing with like-minded individuals.</p>
<p>It was around this time in the web&#8217;s history, one early morning at about 3:30, that I woke up with a keyboard waffle pattern on my face and drool oozing between the Ctrl and Shift keys. My desk was littered with discarded snack wrappers, and my screen was full of dancing hamsters &#8212; the official <a href="http://en.wikipedia.org/wiki/Hamster_dance">Hamster Dance</a> website, in fact. My screen was full of dancing hamsters, and I had no idea how I got there. It was in this moment that I realized that I might be wasting my time with this &#8220;web surfing&#8221;.</p>
<p>And then, as if chat rooms cross-pollinated with online games, something new sprouted from the steaming, fertile soil of the Internet. Imagine a chat room, but in a 3-D virtual world. Like a computer game, you walk your character around and interact with the environment; like a chat room, you can engage in light banter and even throw in the occasional LOL.</p>
<p>Among the first of these was <a href="http://en.wikipedia.org/wiki/Activeworlds">ActiveWorlds</a>, the grandfather of all metaverses. Then came <a href="http://en.wikipedia.org/wiki/There_%28Internet_service%29">There</a> and <a href="http://www.secondlife.com">Second Life</a>. Soon there will be others, as <a href="http://news.cnet.co.uk/gamesgear/0,39029682,49288294,00.htm">Sony</a> and other companies enter the arena of virtual worlds.</p>
<p>It seems to me that the development of the metaverse mirrors that of the early web. The Second Life world is constructed mostly by individuals as a hobby, and populated by casual visitors seeking a little light chat and entertainment. Of those looking to engage the metaverse for practical purposes, researchers and educators have led the way. All the metaverse needs for the parallel to be complete is Star Trek porn, and I&#8217;m fairly certain that you wouldn&#8217;t have to look very far to find that or any other kind of porn in Second Life.</p>
<p>Metaverses and Second Life in particular are at a stage where the news media writes articles about virtual worlds as a curiosity, reheating tired phrases like &#8220;It&#8217;s not even real!&#8221; and &#8220;You can make real money!&#8221; </p>
<p>Eventually the novelty will pass, as it did for the web, and interest will turn to more practical matters. Business matters. With the growing list of corporate players like IBM, Dell, CBS, and NBC, we find ourselves at a crossroads where longtime Second Lifers fear being crushed like ants under the wheels of progress in the corporations&#8217; greedy rush upstream to the rich spawning grounds. There simply aren&#8217;t enough clichés and mixed metaphors to describe the apprehension growing among longtime Second Life residents.</p>
<p>I would hope that, like the web, there would be room in the metaverse for both business and personal use. Second Life needs both an Amazon and a MySpace: the metaverse may need to feed on advertisement, but it will thrive on communities. Second Life may have been impregnated with writhing wasp larvae, but we aren&#8217;t yet a zombie spider. Communities still have control. For now we can still log in and ROFL and LOL in a completely ad-free environment. We can even post pictures of Tasha Yar. </p>
<p>In fact, I think I&#8217;ll do that right now.</p>
<p>Mmm. Yar.</p>
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		<title>3ASE launches 3rd Annual Sattelite Exhibition</title>
		<link>http://www.cubeyterra.com/2007/03/3ase-launches-3rd-annual-sattelite-exhibition/</link>
		<comments>http://www.cubeyterra.com/2007/03/3ase-launches-3rd-annual-sattelite-exhibition/#comments</comments>
		<pubDate>Sun, 18 Mar 2007 21:13:00 +0000</pubDate>
		<dc:creator>Steve 'Cubey' Cavers</dc:creator>
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		<description><![CDATA[Scripter extraordinaire, Timeless Prototype, has launched the 3rd Annual Sattelite Exhibition, featuring &#8220;useful, interesting or fun autonomous scripted objects&#8221;. In past years, this event has been full of cool gadgets and tools that push the limits of scripting in Second &#8230; <a href="http://www.cubeyterra.com/2007/03/3ase-launches-3rd-annual-sattelite-exhibition/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Scripter extraordinaire, Timeless Prototype, has launched the <a href="http://sldevelopers.com/blogs/timelessprototype/archive/2007/03/14/dates-set-for-3rd-annual-satellite-exhibition-in-second-life-reg.aspx">3rd Annual Sattelite Exhibition</a>, featuring &#8220;useful, interesting or fun autonomous scripted objects&#8221;. In past years, this event has been full of cool gadgets and tools that push the limits of scripting in Second Life.
<p class="small indent"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.cubeyterra.com/images/20070318-3ase_exhibition.jpg"><img style="cursor:pointer; cursor:hand;width: 320px;" src="http://www.cubeyterra.com/images/20070318-3ase_exhibition.jpg" border="0" alt="" /></a><br />The Cubey Terra &#8220;base&#8221; is located in the 3ASE 1 sim.</p>
<p>Although my forte is piloted aircraft and parachutes rather than autonomous objects, I cobbled together a self-piloting lunar lander that does a little loop around the exhibition site. A fairly large chunk of the autopilot script (meaning almost all of it) was actually lifted from an airplane autopilot by Apotheus Silverman, so I can&#8217;t take credit for that. But it looks nifty.</p>
<p>The exhibition runs from Monday March 19 to Sunday March 25 in the sims <a href="secondlife://3ASE 1/128/128">3ASE 1</a> and <a href="secondlife://3ASE 2/128/128">3ASE 2</a>, with a special event on Saturday. If you have scripted something that you want to show off, contact Timeless Prototype. There are still exhibit spaces available.</p>
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