Category Archives: Creations

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I want a frackin’ steampunk airship NOW

So this morning, somebody asked me an interesting question. They said, “Cubey,” and then I waited while their hands did that Second Life air-typing animation, and several seconds later they continued, “where the heck is this steampunk airship you keep … Continue reading

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Scriptless aircraft, free!

Do you own an airport in Second Life? A helipad? A waterfront in need of a float plane? As of today, I’m giving away free, scriptless display versions of my line of Terra aircraft. These display models are exactly like … Continue reading

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Long airship is loooooong

Work is progressing on my next collaborative effort with designer Reitsuki Kojima, who handed off his model of a “steampunk” airship. In Second Life, large airships were traditionally no more than thirty meters long — a limitation that was intentionally … Continue reading

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Fly my amphibious jet… but stop for fuel

The big roll-out of the Terra Stingray went mostly without a hitch — there was only a database glitch in the SL shopping website, Xstreet SL, which meant that it wasn’t available to Xstreet shoppers for a few hours. That’s … Continue reading

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Stingray release date: Saturday July 25th!

Almost two months ago, I settled my avatar into a scriptless prototype of an amphibious plane. That’s when I decided that I had to make it fly. And float. And… uh… submarine. Is that a verb? It is now. This … Continue reading

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Stingray in beta testing

[youtube=http://www.youtube.com/watch?v=AQVthNe7Qt4] It’s official. Today the Terra Stingray enters final beta testing, in which a crack team of testers puts the plane through its paces and uncovers those little bugs that I missed in development. Since I last blogged about the … Continue reading

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Terra Combat System is now open source

What’s the single most common question that aircraft makers ask me about the Terra Combat System? “Does it do bombs and missiles?” The answer is, not yet. But now is your chance to do something about that. As of today, … Continue reading

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Taking the new paint for a spin

Unlike real life paint, virtual paint doesn’t get all over your clothes and stain your hands for days. And I very much appreciate that because for the past couple of days I have been slathering the paint onto the soon-to-be … Continue reading

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Amphibious jet update: Ooooh! Shiny!

Still refining the design, but I think I like the overhead air scoop. Not visible in this image are the twin jet exhausts.

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Early preview: a quick demo of the Stingray’s abilities

Even though the design of the Stingray amphibious plane is still in its early stages, I am already working on things like automating transitions between air, ground, and water. My goal is to make the transition so effortless that it … Continue reading

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