Category Archives: Creations

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First Terra aircraft in OpenSim

Well, I’ve done it. In fact, it was absurdly easy to do. I brought my first Terra aircraft into OpenSim. The Imprudence viewer exported the biplane model as XML, minus any textures I didn’t actually own (I’m not sure which … Continue reading

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Now FREE: Seven classic Terra airplanes

In a move that is sure to shock the aircraft world and make people doubt my sanity, I am making seven of my classic Terra airplanes totally free! That’s a discount of roughly 100%. Drop by the runway at Abbotts … Continue reading

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Have sim, will travel

Virtual world specialist and all-around clever guy, John “Pathfinder” Lester, explores the possibility of putting a virtual world server and sims on a single USB drive. I had heard about some clever folks who figured out how to install and … Continue reading

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Rocketeer packs are now FREE

Just like in that fantasy land called “real life” and “outside”, it’s a lovely a sunny day in Second Life. In fact, I would say that it’s absolutely a perfect day to tear through the clouds with a rocket motor … Continue reading

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Sunrise flight

Flying at sunrise near the lighthouse in Rosedale, just north of Abbotts Aerodrome.

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Canard progress, nth iteration

As always, my aircraft designs through what seems like endless iterative loops in which I sculpt, refine, and sometimes scrap entire features. The other day I posted an image of my new canard, and at the time I thought it … Continue reading

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Duck! It’s a canard!

After helping a new SLer yesterday to get started with Wings 3D and sculpts, I was inspired to attempt some thin, swept wings for a canard that I’ve been roughing out lately. The general shape is coming into focus, I … Continue reading

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And what is this ‘Merlin’ thing anyway?

Over a year in development. More than 90% sculpted prims. Four torpedoes. Two cannons. One great big steam engine. Cubey Terra and Reitsuki Kojima are pleased to introduce the TERRA-KOJIMA MERLIN-CLASS CUTTER AIRSHIP. In this new world of lighter-than-air aviation, … Continue reading

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Airship release date: Saturday, May 15, 2010

One week from today, on Saturday, May 15, the latest creation from the labs of Cubey Terra (hey, that’s me) and Reitsuki Kojima will finally take to the skies. This project is the culmination of many months of design, planning, … Continue reading

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Bugs squished, release date pondered

After yesterday’s pitiful lack of progress on the airship (I ended up breaking more than I fixed — such is the way of coding), today’s scripting session fixed a half dozen bugs and added some nice new features, like ammo … Continue reading

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