Since entering Second Life in 2003, Cubey Terra has been dedicated to building the finest virtual vehicles in the metaverse.

Server update breaks skydiving pods
Wednesday, August 27, 2008

Something in the latest Second Life simulator version seems to break my Terra Skydiving Pod. Specifically, when it lands, instead of returning to a ready state as it normally does, it goes into a loop. This affects anyone who operates a skydiving pod in a sim that has been updated to Linden Lab's latest server version (1.24.2.95174). The pods work fine in older versions. You can see the simulator version by clicking Help > About Second Life, and reading the number after "Second Life Server". Each region can run a different simulator version.

I am now working to see if I can change the pod to work around the server's new... "feature", but since I don't know what is specifically causing the problem, it may take a while. Please keep an eye on this space. I'll announce when a replacement is available. Sorry for any inconvenience.

UPDATE: Aug. 29, 2008: Get your free version 2.0 skydiving pod on the top floor of Abbotts Aerodrome! Look for the box in the Freefall Shop.
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