Since 2003, Cubey Terra has been dedicated to building the finest virtual vehicles in the metaverse.

WindLight puts the ceiling too low: please vote
Wednesday, May 30, 2007

Yesterday Linden Lab revealed an alternate Second Life client that contains WindLight technology. WindLight is a sky generator that produces breathtaking photo-realistic virtual skies. It means the end of greenish sunrises and puke-brown horizons, at the very least.

There is, however, a pretty big trade-off. Our current sky is "untouchable" -- that is, no matter how high you go, you can never reach it. With WindLight, the sky is less than a kilometer above the ground. It's at about 750 meters actually, which means that you can very easily fly above the sky into nothingness.



This totally destroys the illusion of flight, ruins skydiving, and in your sky home, the sky is distorted as you view it edge-on.

Please vote in JIRA to correct this bug and either raise the sky surface thousands of meters higher or make it "untouchable" like the current sky. Here's how:
  1. Go to jira.secondlife.com and log in. You have to log in first before viewing the issue page or you can't vote, for some reason.
  2. View bug VWR-923 and click the "Vote for this" link on the left of that page.

If you enjoy flight and skydiving in Second Life, or if you own a sky home, please vote. The WindLight sky is very nice, but it must be implemented correctly.






Fresh words...

»Stearman, redux

»A sudden realization

»Mmm... You can really taste the plywood

»Hey look, my avatar is in a magazine

»Why cavemen will buy light bulbs on the black mark...

»The sun sets on the beta grid

»Cubey's downtime update

»Tragedy strikes at this blogger's desk

»The web, the wasp, and the metaverse

»Z

top. home. e-mail.

This page is powered by Blogger. Isn't yours?

Disclaimer: "Second Life, SL, and inSL are trademarks of Linden Research, Inc. Cubeyterra.com is not affiliated with or sponsored by Linden Research."

Copyright 2004-2008 Stephen Cavers